How to upload a 3D Shirt or Accessory to Roblox: a Step-by-Step Guide
Discover how to share your 3D Shirts, Pants and other 3D clothing from Customuse and use them for your Roblox Avatar. This guide will walk you through each step from saving your design in Customuse to wearing it on your Roblox Avatar.
Note that if you are creating a mask or a hat the process differs a little bit. Please follow this tutorial for those accessories!
You will need:
A desktop device with Roblox Studio installed
A Roblox account with age verified and at least 1 750 Robux. If you need Robux to get started, join our Discord server. You can participate in challenges there and if you win, we give away Robux as a prize!
Step 1: Saving your design in Customuse
Once you're satisfied with your outfit design in Customuse, the first step is to save it.
After clicking 'Save', give your design a unique name. Adding description is crucial as it makes your design more discoverable on and off the platform, increasing its visibility to the Customuse community.
Now you can share your creativity with others. Click 'Publish' to share your designs with the Customuse community. This is a great way to showcase your work and inspire others. After publishing you will see the Download button.
Pro users don't have to publish their designs to download them. Free users can only download published designs. You can find your private designs in the "Private" tab of your profile. The published designs are placed in the "Published" tab.
Step 2: Importing into Roblox Studio
When you download your design from Customuse, you receive a .FBX 3D model file. To import your asset into Roblox Studio please do the following:
Open Roblox Studio (download it) and sign in with your Roblox account.
Navigate to the Avatar tab and select Import 3D.
In the file browser, select the .FBX file from the folder downloaded from Customuse. The 3D Importer loads a preview of the object.
See Roblox Studio tutorial for more details.
Step 3: Converting into Clothing or Accessories
We are almost done! The last step in the process of clothing creation requires you to use the Accessory Fitting Tool to convert this object to a standard Accessory that avatar characters can equip.
To generate the accessory object:
In the Avatar tab, select the Accessory Fitting Tool. The Accessory Fitting Tool panel displays on the left side of the workspace.
Select the Model of the clothing item in the viewport. The tool's text field populates with the name of the object selected. Alternatively, you can select the object within the Explorer window.
On the Asset Type page, select the type of asset and the expected body type.
Clothing includes Shirts, Sweaters, Pants etc. Accessories include Hats, Eyewear, etc.
Body type is only important for Accessories and affects how accessories are applied. Read more in our Accessory guide.
Test out various sample characters, clothing, and animations. See Testing Accessories for additional information.
If the design does not behave as you expect, reach out to our team! We will help you.
When ready to generate your accessory, click Generate MeshPart Accessory. This generates a copy of your Accessory which can be published to Roblox.
Step 4: Publishing to Roblox
Finally, your item is ready. Find it in the Explorer, right-click on it and select "Save to Roblox"
You will need to verify your age on Roblox
Then enter the details and press Upload! You will have to pay 750 Robux per each piece of Clothing or Accessory uploaded
Wait for your item to pass Roblox moderation and then you can put it on sale on the Roblox website. Note that you will have to pay a Publishing Advance to publish!