Tutorials
Step-by-step tutorials for creating Roblox items, 3D assets, node graphs, and renders in Customuse.
66 articles

AI to 3D Game Character With Skins
A full AI character workflow for games, based on a Customuse tutorial covering part extraction, low-poly generation, UV cleanup, texture variants, Blender assembly, rigging, and Unreal Engine handoff.

AI 3D Model Generator: How to Choose One for Real Production
A practical guide to AI 3D model generators, what they can do today, and why the best workflow is more than a prompt-to-mesh tool.

AI 3D Node Editor: The Workflow Layer for Modern 3D Creation
How AI 3D node editors turn generation, references, models, textures, agents, and exports into visible workflows teams can control.

Gaussian Splats vs 3D Models: What Creators Should Know
Gaussian splats and 3D models serve different jobs. Compare visual capture, editability, performance, exports, and production workflows.

AI Agents for 3D Game Art
A practical explanation of AI agents for 3D game art, based on Customuse Shorts showing node-based workflows for concept, high-poly generation, retopology, baked normals, and engine handoff.

AI 3D Asset Pipeline: From Prompt to Production-Ready Files
An AI 3D asset pipeline turns generation into usable production work. Learn the steps from prompt and reference to cleanup, materials, export, and review.

What Is 3D Model Rigging? A Guide for AI Assets
3D model rigging creates the controls that let a model move. Learn what rigging means for AI-generated assets, games, VFX, and animation.

AI 3D Tools for Game Assets: Concept to Engine-Ready
A production-focused guide to choosing AI 3D tools for game assets, covering concepts, meshes, retopology, PBR textures, rigging, and engine exports.

How to Make a Roblox Shirt on Mobile With Customuse
A mobile-friendly guide to making a Roblox classic shirt with Customuse, based on a video walkthrough and updated with practical notes on originality, export, upload, and selling safely.

How to Prepare AI 3D Models for Animation
AI-generated 3D models often need cleanup before animation. Check topology, rigging needs, scale, materials, pivots, and export path.

AI Normal Map Generator for 3D Assets: A Guide
AI normal map generators can help create surface detail for 3D assets, but production workflows need lighting tests, material checks, and cleanup.

AI 3D to Blender Workflow: Model to Editable Asset
A practical AI 3D to Blender workflow for inspecting generated models, cleaning geometry, checking materials, and preparing assets for production.