Customuse is built for teams, and this update makes working together on the canvas smoother — plus a new node that takes characters straight toward animation.
Collaboration improvements
Clearer presence. See who's in a room and where they're working.
Faster room joining. Less waiting, quicker into the shared canvas.
Duplicate workflows from the grid. Reuse a setup as a starting point in one step.
New: Auto Rig node
The new Auto Rig node prepares a 3D model for animation automatically — adding the skeletal structure a character needs to move. It's another step in connecting generation to a real production pipeline: generate, refine, rig, and hand off, all in one place.
Why it matters
Production is rarely one person making one thing. Concept, mesh, texturing, rigging, and review usually involve several people, and version confusion kills momentum. Real-time multiplayer plus a built-in Auto Rig node keeps that work on one shared canvas — so the path from idea to animation-ready asset stays fast and coordinated.




























